The inevitable game entry
Dec. 8th, 2012 07:18 pmI never got around to doing an entry yesterday - I worked late in the afternoon, even though it was Friday, and then I got on a big GW2 tear last night and played right up until I went to bed. I was trying to finish up an area called Blazeridge Steppes, and I did get that finished. Next is what I think of as "the pirate zone" - I think its official name is Bloodtide Coast, although I have a terrible time with all these names in this game - they are almost all compound names like that and they're really easy to mix up.
So since I'm on the game tear and I can't actually play where I am right now, I might as well write about it. I always end up writing to a greater or lesser degree about whatever game I'm playing - I know it doesn't interest everybody but at least it's not another entry about parents and death! I'm not in the mood for anything serious today anyway.
Guild Wars 1 was my first MMO (I nosed around in my archives and here, apparently, is the first time I played it, in March 2006. I still had dial-up back then and the load times were horrendous, but I remember having a good time and thinking about how amazing the artwork was, once I finally got to where I could play.) I had been playing some sort of MMO-like things before that like KoL and Dofus (both of which are still around - I know KoL is not an MMO at all in most ways, being entirely web-based and single-player and with no graphics fancier than a gif, but still, it's clearly heavily MMO-influenced and it served for me as sort of a gateway thing). My friend Col got me interested in MMOs, and walked me through it and was mostly endlessly patient about it - and we're still playing together all this time later, at least when he's not writing novels (as he is now) and when we can agree on a game to play. We've been through, let's see, various editions of GW1 and now 2, various releases of WoW, Auto Assault (long-gone now, that one is), LOTRO, DDO, Rift, SWTOR, and a fling with The Secret World last summer. We've both played various other things alone but those are the ones we've played together, unless I'm forgetting something.
So I guess I'm more or less an MMO veteran nowadays, although I don't generally do dungeons or raids or PvP or all of those kind of things that a lot of people spend all their game-time doing. (I did a sort of dungeon-type thing with some of my new guildies a few weeks ago and man, do I suck at it. I hear other people talking about this particular one - it's called fractals or FotM - so I know it's hard for everybody, but still I'm pretty sure I was worse than most people. I felt sorry for the poor people who were stuck with me.) But I do pretty well at normal (PvE) gameplay most of the time. I tend not to pay much attention to things like builds and how you're "supposed" to do things in any given game, and that tends to bite you in the butt when you get into big groups and they expect you to have certain skills. (Also apparently FotM is really meant for level 80s with fancy gear and I was about 60 at the time with no fancy gear whatsoever, but nobody told me about that at the time. The game does level you up to 80 stat-wise but it doesn't magically improve your gear. I guess it could, but it doesn't.)
My main solo character in GW2 is named Rina, and in the last few weeks since Col has been mostly absent and I've been playing her pretty much exclusively, she has gone from 55 to 80, which is the max in this game. I think this is especially a feat given that she's an elementalist, meaning she has light armor (although I play her as fire, mostly, and she can really do a ton of damage to everybody else), and given my generally-unorthodox play style.
( Read more... )So since I'm on the game tear and I can't actually play where I am right now, I might as well write about it. I always end up writing to a greater or lesser degree about whatever game I'm playing - I know it doesn't interest everybody but at least it's not another entry about parents and death! I'm not in the mood for anything serious today anyway.
Guild Wars 1 was my first MMO (I nosed around in my archives and here, apparently, is the first time I played it, in March 2006. I still had dial-up back then and the load times were horrendous, but I remember having a good time and thinking about how amazing the artwork was, once I finally got to where I could play.) I had been playing some sort of MMO-like things before that like KoL and Dofus (both of which are still around - I know KoL is not an MMO at all in most ways, being entirely web-based and single-player and with no graphics fancier than a gif, but still, it's clearly heavily MMO-influenced and it served for me as sort of a gateway thing). My friend Col got me interested in MMOs, and walked me through it and was mostly endlessly patient about it - and we're still playing together all this time later, at least when he's not writing novels (as he is now) and when we can agree on a game to play. We've been through, let's see, various editions of GW1 and now 2, various releases of WoW, Auto Assault (long-gone now, that one is), LOTRO, DDO, Rift, SWTOR, and a fling with The Secret World last summer. We've both played various other things alone but those are the ones we've played together, unless I'm forgetting something.
So I guess I'm more or less an MMO veteran nowadays, although I don't generally do dungeons or raids or PvP or all of those kind of things that a lot of people spend all their game-time doing. (I did a sort of dungeon-type thing with some of my new guildies a few weeks ago and man, do I suck at it. I hear other people talking about this particular one - it's called fractals or FotM - so I know it's hard for everybody, but still I'm pretty sure I was worse than most people. I felt sorry for the poor people who were stuck with me.) But I do pretty well at normal (PvE) gameplay most of the time. I tend not to pay much attention to things like builds and how you're "supposed" to do things in any given game, and that tends to bite you in the butt when you get into big groups and they expect you to have certain skills. (Also apparently FotM is really meant for level 80s with fancy gear and I was about 60 at the time with no fancy gear whatsoever, but nobody told me about that at the time. The game does level you up to 80 stat-wise but it doesn't magically improve your gear. I guess it could, but it doesn't.)
My main solo character in GW2 is named Rina, and in the last few weeks since Col has been mostly absent and I've been playing her pretty much exclusively, she has gone from 55 to 80, which is the max in this game. I think this is especially a feat given that she's an elementalist, meaning she has light armor (although I play her as fire, mostly, and she can really do a ton of damage to everybody else), and given my generally-unorthodox play style.
(The icon is from old GW - it was one of the elementalist skill icons, as I recall. It might have been Phoenix.)