mellicious: pink manicure (spring - cherry)
[personal profile] mellicious
Weekend update: My dad came to visit and we ended up riding the ferry. Not really what I would have picked to do on my birthday but it was pleasant enough (except for the hordes of love-bugs that swarmed us at one point). Also in the "not what I would have picked to do on my birthday" category was going to Alvin to pick up my quilts from the quilt show, which I had to do as soon as we got back from ferry-riding, and we were almost late, at that. (There's a reason I rarely visit my home-town - it's a long drive to nowhere.) (And the other half of the weekend was uneventful - I was so tired from running around all day Saturday that I didn't even stir from the house on Sunday.)

Birthday gift update: I don't think I ever put the picture of my birthday present over here, which I will now do. I'm not sure everybody will think this is worth the (rather substantial) amount of money that it cost, but oh well. It's a hundred-odd year old collectible - from back when "collectibles" were  things that were made in small quantities - from Queen Victoria's Diamond Jubilee (celebrating the 60th year of her reign) in 1897. I also got a fairly substantial wad of cash, which is always nice, and a couple of gift cards that are actually very belated Christmas gifts! Hey, better late than never. (And both the plate and World of Warcraft were waiting for me at home yesterday.)
Birthday present
Game update: Knowing me I will probably go on at some length about this, so I will do a cut for this too.
There's already some stuff in the comments on the little entry from yesterday, so if you're really interested in this you should see over there.

I am interested in the "races" in WoW and the differences in the professions from GW, also. So some of this is me trying to get things straight in my head and anybody else may read or not, as they like. (Of course.) The Alliance races are Humans; Dwarves (the usual, short and stocky); Gnomes (teeny-tiny, much smaller than a dwarf - guessing, I'd say maybe 30" tall, although of course on a computer screen there's nothing to measure by. Not quite as small as the Travelocity gnome, but small!); Night-elves (reputed to be sexy but so far I am failing to see it); and something called Draenei which only appeared when I added in the new expansion, and which I haven't really figured out at all yet. (Aliens that crash-landed? Something like that.) Then there's the Horde, the sort-of-bad-guys (only not really so much, I think), which are Orcs and Trolls - so far neither of these is intriguing me so much; Undead - sort of interesting, that one; Tauren, which are big bipedal ox-like things; and Blood-Elves, which look like night-elves with a different color scheme to me. And of course they're all pretty balanced power-wise, so there's not any compelling reason to play one over the other. They have smallish bonuses to one stat or the other, but nothing big.

And going by what I did in GW, I will probably try out most of them sooner or later! Ditto on the professions, probably - except there are so many combinations here that I doubt I will ever try them all. Col went to a lot of trouble yesterday to try and explain the differences, but I can't really say that I took it all in. (It's not as bad a case of information overload as when I first started playing GuildWars, but that feeling is still there.) There are multiple healer classes - Priest, Shaman, and Druid, plus Paladin, which is a healer-warrior combo - and then there's also a straight Warrior besides Paladin. There's the usual archer and trickster types, in this case Hunter and Rogue (the guy-with-a-bow is a Ranger in GW, but the trickster doesn't exist there, really). But there are multiple sorcerors, also - Mages and Warlocks, here. Warlocks have minion-like pets, though, so they're more like a Minion Master in GW.

I had a bit of a scare on the install - it had been installing for quite a long time already, and looked like it was about done - this was just about the time[personal profile] columbinasigned off to go attend to his social obligations, you would know - and all of a sudden it shut down and gave me a bunch of error messages about "unable to copy files". And I was worried I was gonna have some kind of weird conflict and was going to have to go through a bunch of crap to get the thing installed, which I hate. But I had several things open, including IM and defrag and god knows what else, so I shut everything down and rebooted and then went around cutting off every background utility and everything I could think of before I ran it again, and the second time, after another 20 minutes or so of waiting, it ran fine. (You guys who know what you're doing in WoW can correct me or not, as you please - I know I'm unclear on a lot of this but I'm sure I will figure it all out eventually!)
Linkage: Interesting editorial from David Brooks yesterday about the divide in the Democratic Party. I can't say that I disagree with his conclusions, particularly.

Date: 2008-04-30 08:38 pm (UTC)
From: [identity profile] susansugarspun.livejournal.com
The draenei are essentially aliens who crash-landed. The game isn't supposed to have sci-fi elements like that, so there's some other floofy way you're supposed to think about it, but it's functionally the same as crash-landed aliens. When you make a new character, check out the cinematics--each race has a different opening movie, that tells you about the history and backstory for that race. The Horde aren't bad guys at all! Except maybe the blood elves.

I, uh, may know a lot more about all this stuff than you have -any- interest in hearing. Do you know about the dancing?

Date: 2008-04-30 08:54 pm (UTC)
From: [identity profile] mellificent.livejournal.com
No - dancing? (And I am probably happy to hear as much as you feel like telling me!)

I had the volume too low when the first cinematic was running, so I have no idea if there's supposed to be any particular backstory for humans. I wasn't too worried about that one, but I will make sure that's fixed the next time!

Date: 2008-04-30 10:03 pm (UTC)
From: [identity profile] susansugarspun.livejournal.com
The human backstory is all political--it has some game-plot implications later on, but nothing you can't pick up in context. (or, i suppose, ignore entirely!)

The dancing: if you type /dance your character will dance, and it's kind of entertaining. Every racial/gender combination has a unique dance. (The female night elves dance like strippers, sigh. But the female tauren do the electric slide, and the male trolls do capoeira.)

I'm tempted to try and explain the professions, but if Columbine tried and failed, I'm not sure what new I can bring to the explanation. But one general piece of advice that took me -forever- to figure out: use the auction house. Use it for both selling and buying, and you can make a bunch of money selling crap that you didn't think was useful.

Date: 2008-05-01 04:39 am (UTC)
From: [identity profile] mellificent.livejournal.com
My paladin does the macarena. Col said some other ones do too. (GW does this too - the elementalists do a lot of hip-shimmying. They're about the equivalent of night-elves in WoW. And paragons - which are similar to paladins - do this wacky African tribal dance. And mesmers do an Irish jig. The dances are all over the place. Oh, and warriors do the twist exactly like Uma Thurman in Pulp Fiction.)

We made a pair of Draenei tonight. You start out outside the ship that just crash-landed. The Draenei are basically two-footed centaurs - with a tail and hoofed feet, and horns. Very odd. Col played a paladin and I played a shaman, which was entertaining.

Date: 2008-05-01 12:47 pm (UTC)
From: [identity profile] columbina.livejournal.com
I felt the full explanation of the professions was better held online/elsewhere. I think she's got the hang of them now.

It didn't strike me until coming back to WoW after two years away that WoW is considerably more complex than GW. Mel will do fine, but the number of things she's having to figure out makes me think, "Wow, imagine if she were coming in not having played GW first." What I mean is, if WoW had been my first MMORPG, it would have legitimately been daunting.

Date: 2008-05-01 01:28 pm (UTC)
From: [identity profile] mellificent.livejournal.com
It would have been extremely daunting. I'm not sure I would have stuck with either one of these without help. (I mean, I did get started in WoW on my own, but when I didn't understand something, I just thought, "Oh, I'll ask Col when he gets here." I was saving up the questions that weren't immediate.)

Date: 2008-05-01 01:07 pm (UTC)
From: [identity profile] columbina.livejournal.com
Backstory in a nutshell, for those who don't want to wade through the gibberish:

The "history" of WoW is mostly based on the things you'd have done before if you played the other Warcraft games, but essentially, there was an massive uprising of the undead and various other unpleasant people, inspired by Maleficent Otherworldly Powers, and headed by the Lich King who is the big bad guy. (I think GW Prophecies campaign flat-out stole this, frankly.)

The evil folks AKA The Scourge basically wanted to wipe out all things good and fun, you know the drill. One consequence of the various political machinations behind this war is that the homeland of the orcs and the draenei was essentially destroyed, fragmented, little bits floating around in space/nether. The orcs had been magically corrupted anyway and were fighting for the bad guys.

The plucky good guys were: The humans, who were already on the wane; the dwarves, who mostly kept to themselves but got involved for a good cause; the gnomes, who were already living with the dwarves (see below); and the night elves, who had been so secretive that almost no one knew they existed, but came out when it was clear the Scourge were going to affect everyone; and a band of orcs, headed by a big fellow named Thrall who had managed to shake off the bad magics, and who had fled the destruction of their homeworld. These forces overcame the Lich King and literally froze him, a large block of ice containing the Frozen Throne.

Then they resettled, many of them moving to the previously fairly-uncivilized western continent. The orcs claimed a spot over there with everyone's blessing. The trolls, what was left of them, had already been driven out of their tropical islands and basically came under the protection of the newly-arrived orcs; the tauren, who previously had had the middle part of that continent to themselves, said, "Hi, neighbor," and they more or less got along well. The night elves attempted to rebuild in their little secluded corner of that continent.

Meanwhile back on the eastern continent a group of undead had broken away from the control of the Lich King, and were now looking for someplace to settle. They are theoretically part of the loose coalition of the Horde but pursue an agenda of their own. The humans, dwarves and gnomes are much as they were.

There is a third "continent" of sorts which is north of both continents and between them. This is where the Lich King's forces plot their return. It will appear in the second expansion.

Now about the new guys. The blood elves USED to live way up in the top of the eastern continent but the Scourge all but wiped them out. After the war, they fled to another dimension, more or less, going to the shattered remnants of the orc/draenei homeworld (where, as Mel has already learned, they don't get along with the draenei very well).

Those shattered remnants are now reachable again, in the expansion - they are called Outland - and the two races are once again making contact with the known world after some years. Each has a pied a terre in the known world, the draenei in islands just below the night elf homeland, and the blood elves back in their old home at the very north end of the eastern continent.

* The gnomes love technology but don't always use it wisely. Think Asura. "Hey, they just saved the world, you think we can wait ten minutes before endangering it again?" They had an invasion of underground monsters in their capital/home, Gnomeregan, and they decided that the thing to do was irradiate the place. It killed the monsters, sure, but also gave the gnomes radiation sickness and mutations and wiped out a lot of their population. The few intact, healthy gnomes now live with the dwarves and never stop plotting how to get Gnomeregan back. So this is what I mean when I say Susan isn't quite right about the SF bits - I mean, the gnomes have stuff like alarm systems and laser and such. At high levels of gnome engineering you routinely make thorium-powered devices (just ask Cleia, 300+ gnome engineer :)

Date: 2008-04-30 08:54 pm (UTC)
From: [identity profile] mellificent.livejournal.com
Oh, and congratulations!

Date: 2008-05-01 03:01 am (UTC)
From: [identity profile] anjea.livejournal.com
I just recently reinstalled GW. I may even get the expansion, but we'll see. Still playing LOTRO, too...

Date: 2008-05-01 04:31 am (UTC)
From: [identity profile] mellificent.livejournal.com
Tell me when you're playing GW and I'll come visit!

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